This
article mainly focused on various forms of performance and video art. It talked
about how technology can be incorporated into art in various ways as well. The
article began by touching on the fact that technology ties into the human body,
which relates to our class of drawing life figures. An example of this would be
photography or video art. Some photography pieces that were included in the
article were an Ektachrome piece by Ken Gonzalez-Day. This piece depicted a
torso of a man, but had interesting elements included like pieces of black
pixels throughout the picture- to incorporate the element of technology.
Another piece was a video art project titled “Pickelporno” by artist Pipilotti
Rist. The article touched on how current media is preoccupied with focusing on
insufficiency instead of fluidity. I agree with this statement, because I think
that in the media we often hear of groups going against each other, instead of celebrating
others’ differences. However, I think that media art is important because it
does include topics of fluidity. The article also mentioned that video art is
an important part of recreating the cyborg, because it has greatly influenced “contemporary
visual culture….but also as the privileged post-1980s disseminator of film (through
the emergence of the VCR). I agree with this statement, because I think that a
lot of video art is displayed on vintage TVs, with a nostalgic film-feel to it.
An example of this would be an artist named Douglas Gordon’s piece of a muted
video projection in slow motion of Alfred Hitchcock’s Psycho film on a
screen that isn’t mounted to the wall as most modern TV’s are.
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